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Awesome Collision Detection

Awesome

A curated list of collision detection libraries, algorithms, papers, and related resources.

Contents

Legend: 🟒 commit within 1 yr Β· 🟑 commit within 3 yr Β· πŸ’€ archived Β· ⭐ GitHub stars as of 2026-10-12. Software entries are ordered by stars; inactive entries (archived, or no commits for 3+ years) are folded at the end of each category.

Libraries

Collision detection, distance query, and proximity query libraries. See also Comparisons.

Some libraries, such as ODE and Bullet, are physics engines that can also be used as collision detection libraries.

Inactive (12): archived or no commits for 3+ years</summary>

  • πŸ’€ qu3e - Lightweight 3D rigid body physics engine with collision detection. ⭐ 993 Β· last commit 2021
  • ncollide - Rust collision detection library for 2D and 3D geometric queries. ⭐ 925 Β· last commit 2022
  • libccd - Small C library for collision detection between convex shapes using GJK and EPA. ⭐ 652 Β· last commit 2018
  • BEPUphysics 1 - Pure C# physics engine with broadphase and narrowphase collision detection. ⭐ 434 Β· last commit 2021
  • collision-rs - Rust collision detection library with broadphase and narrowphase queries. ⭐ 129 Β· last commit 2021
  • CCD-Wrapper - Wrapper and benchmark for continuous collision detection algorithms. ⭐ 61 Β· last commit 2022
  • JitterPhysics - C# rigid body physics engine with collision detection support. ⭐ 47 Β· last commit 2021
  • OZCollide - Legacy collision detection library. ⭐ 4 Β· last commit 2017
  • ColDet - 3D Collision Detection.
  • GIMPACT - Tools for geometry processing and collision detection.
  • OPCODE - Optimized Collision Detection.
  • SOLID - Collision detection of 3D objects undergoing rigid motion and deformation.

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Mesh Processing

Geometry processing libraries useful for collision-ready meshes and convex approximations.

  • 🟒 libigl - A simple C++ geometry processing library. ⭐ 5.1k
  • 🟒 CoACD - Approximate convex decomposition for collision-aware mesh approximation. ⭐ 1.2k
  • 🟒 cinolib - A generic programming header only C++ library for processing polygonal and polyhedral meshes. ⭐ 1.1k

Inactive (1): archived or no commits for 3+ years</summary>

  • bounding-mesh - Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation. ⭐ 351 Β· last commit 2019

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Papers

Research papers on collision detection, distance and proximity queries, and supporting algorithms.

Collision Detection and Distance Computation

  • GJK++: Leveraging Acceleration Methods for Faster Collision Detection (2023), Montaut et al. [pdf, code, benchmarks]
  • Collision Detection Accelerated: An Optimization Perspective (2022), Montaut et al. [pdf, code, benchmarks]
  • A fast procedure for computing the distance between complex objects in three-dimensional space (1988) Gilbert, Johnson and Keerthi [pdf]

Differentiable Collision Detection

  • Differentiable Collision Detection: a Randomized Smoothing Approach (2022), Montaut et al. [pdf, code]

Triangle-triangle Test

  • A faster triangle-to-triangle intersection test algorithm (2013), L.-Y. Wei.
  • Efficient triangle-triangle intersection test for OBB-based collision detection (2009), J.-W. Chang et al. [pdf]
  • A fast triangle to triangle intersection test for collision detection (2006), O. Tropp et al. [pdf]
  • Faster Triangle-Triangle Intersection Tests (2006), O. Devillers et al. [pdf, code]
  • A Fast Triangle-Triangle Intersecion Test (1997), T. Muller. [pdf, code]

Mesh Collision

  • Robust contact generation for robot simulation with unstructured meshes (2013), K. Hauser. [pdf, web]
  • Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search (2022), X. Wei et al. [pdf, project, code, video]

Penetration Depth Computation

  • PolyDepth: Real-time Penetration Depth Computation using Iterative Contact-Space Projection (2012), C. Je et al. [pdf]

Proximity Query / Signed Distance Field

  • Local Optimization for Robust Signed Distance Field Collision (2020), M. Macklin et al. [pdf, slides, video]
  • Hierarchical hp-Adaptive Signed Distance Fields (2016), D. Koschier et al. [pdf, video]
  • Voxblox: Building 3d signed distance fields for planning (2016), H Oleynikova et al. [pdf, code]
  • Signed distance fields for polygon soup meshes (2014), H. Xu and Jernej Barbic. [pdf]
  • Fast Proximity Queries with Swept Sphere Volumes (1999), E. Larsen et al. [pdf, web]

Continuous Collision Detection

  • Hierarchical and Controlled Advancement for Continuous Collision Detection of Rigid and Articulated Models (2013), M. Tang et al. [pdf, web]
  • Efficient Geometrically Exact Continuous Collision Detection (2012), T. Brochu et al. [pdf]
  • C2A: Controlled Conservative Advancement for Continuous Collision Detection of Polygonal Models (2009), M. Tang et al. [pdf]
  • Continuous Collision Detection for Articulated Models using Taylor Models and Temporal Culling (2007), X. Zhang et al. [pdf, web]
  • Interactive continuous collision detection for non-convex polyhedra (2006), X. Zhang et al. [pdf, web]

Nearest Neighbor

  • Faster cover tree (2015), M. Izbicki et al. [pdf, code]
  • Fast Approximate Nearest Neighbors with Automatic Algorithm Configuration (2009), M. Muja and D. Lowe. [pdf, code]
  • Cover Tree for Nearest Neighbor (2006), A. Beygelzimer et al. [pdf, web, code]

Comprehensive Collision Detection Library

  • FCL: A General Purpose Library for Collision and Proximity Queries (2012), J. Pan et al. [pdf, code]

Survey

  • Collision Detection: A Survey (2007), S. Kockara et al. [pdf]
  • 3D collision detection: a survey (2001), P. JimΓ©nez et al. [pdf]

Books

Books on collision detection algorithms and their implementation.

  • Real-Time Collision Detection, CRC Press 2004 (amazon)
  • Collision Detection in Interactive 3D Environments, CRC Press 2003 (amazon)

Articles

Articles, talks, tutorials, and blog posts about collision detection and related geometry algorithms.

Overview & Tutorial

Benchmark

Narrow-phase

Space Partitioning

Other Awesome Lists

Related curated lists and collections.

  • 🟒 Awesome Robotics Libraries - This is a list of various libraries and software for robotics. It’s also attempting to provide some comparisons for selected libraries and software. ⭐ 3.1k

Contributing

Contributions are very welcome! Please read the contribution guidelines first. Also, please feel free to report any error.

Star History

Star History Chart

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License

CC0